![]() ![]() and didn't want to stop what he wanted to play on his, well we are all big kids really. I got a PlayStation 1 just to play it, I loved the game so much when I played the demo on my sons PSX(1994) I ended up buying a PSX just to play The Web,(you know what kids are like. The Web came free with Fantastic Journey,įirst time I played it was from The Official PlayStation Magazine demo disc in 1994, I still have the demo disc. I have 2 of them, Timeshock and Fantastic Journey ether side of my PS Classic. I have all of them on PSX and on PC too,original copies,I think The Web is the best one, the playingfield is not so crowded as the rest. Is there a VP9 version of this table, VPX don't work on my PC, there is no playingfield (the VP Player is transparent so all you see is the desktop,the editor is working ok) but the table is working, DMD and music is ok so all you see is the DMD working but can't play it weird.? Have fun and please use the support topic to post any findings and suggestions Thanks again to Adrian Barritt for his permission to proceed. The post can be deactivated in the configuration section at the top of the script. Now this mission is a bit more balanced and worth going for as the ball is feeded towards the bumper on any loop shot. With version 1.2 I added an Up-Post at the top loop during the Ammo Dump Mission. The music tracks must be unzipped and copied to Your "Visual Pinball\Music" folder. Please install it first and place the folder "The Web.UltraDMD" in the same directory as the table file. The table needs Ultrpeepi's DMD module to run. PinballWiz45b did a great job testing the table and pointing out several bugs and issues.Īrngrim added the DOF code and changed the B2S activation to the new controller file, so no more " B2S = True" parameter has to be set. Zany created the 3D models and textures of the space ships and some playfield details as Flippers, Bumper caps, Flashers. I still have the game CD, so I recorded the table callouts, the main music and used UltraPeepi's UltraDMD for the DMD display and animations. I found a decent playfield image to start a redraw with and detailed table rules and strategies by Erik Mooney and Jonas Martinsson. Unfortunately he was not able to contribute any material. Adrian Barrit replied soon and gave me permission to proceed with the VPin version. Two years ago I wrote an e-mail to the Pro Pinball team to ask for their opinion about a Visual Pinball remake of that table. It got me hooked instantly and I remember placing a paper sheet with the main insert texts in front of my monitor, as the screen resolution did not allow readable insert texts on the playfield. This PC pinball game was my first real simulation at that time. This is "The Web" by the Pro Pinball Team, made originally in 1996 as a computer game - now in VPX. The game implements real table physics, and doesn't feature any unrealistic gadgets or living enemies.File Name: The Web (Pro Pinball) The_Web VPXįile Category: VPX Recreations Author(s): mfuegemann Unlike many other pinball games, "The Web" aims for realistic simulation of pinball. After you have completed five missions, you'll be able to face the Dark Queen, the off-screen antagonist of the game. Those missions vary from aiming at specific targets to playing mini-games, such as shooting asteroids. Some of the targets activate special missions when you hit them with a ball. You can gain various bonuses (such as several balls to knock at the same time) if you play particularly well. ![]() With the help of three flippers, you must send the ball into the various openings, trapdoors, and ramps. ![]() In this pinball simulation, you play on a table called "The Web". ![]()
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